Sunday, 15 January 2012
Second draft plan.
Possible title fonts/end/opening creditsAs well as the actual font we have to decide on how to display the text, whether we have it within the scene or a title board and depending on that decision whereabouts in the opening and what to have on the title board.
Here are some possible fonts:
Charons Obol
Night Bird dafont
Plane Crash dafont
Possible cast fonts
For our cast fonts we wanted to go for a really simple and clean looking font, we decided to just look through some of the default fonts already installed onto the computer as we didn't want anything too complicated for this, we decided that for the majority of the cast the font will just be displayed overlayed on top of the scene. We also decided that we could use a car driving past for a possible place to put in a cast members name. We will use the license plate and make the registration number be the cast members name.
As our full length film will have more characters than those displayed in the opening, we put the names of the actors that would appear later on in the film. As well as just having the fonts overlay on top of the scene when possible we will also insert the typography within the scene, so as to make it look as though it is positioned within the scene as a sign or in another form (an example of this is the license plate)
First draft analasys, with feedback.
"You could add more sound effects."
Holding shot steady. - [Generally excellent]
I think that the majority of shots fulfill this area of the mark scheme, the only one in which I can see any problem with the steadiness of the shot is the scene 1:04-1:14, however I don't think that this is a big problem and even if we re-shot the scene (which we may do) it may not make a huge difference as it is so hard to get a completely steady shot while moving with the camera (without the use of equipment we don't own). Other than this scene and the point of view shots (where the camera is meant to be shaky and unsteady) every scene is very steady.
Framing shot appropriately. [Many excellent examples, didn't like ECU of the clothing]
Variety of shot distances. [Much excellence and variety]
I believe there were enough shot distances, perhaps more extreme close ups/ extreme long shots would add to the variety however I don't think this is vital as we already have a wide range.
Appropriate material to task. [Excellent, feels like a journey to an unfamiliar town]
As I mentioned earlier I think that the only material that didn't work was in the middle starting with the establishing shots at (01:18) I think that it seems as though the main character starts running for no reason.
Selecting mise-en-scène. [Excellent use of urban mise en scene]
I felt all shots mise-en-scenes linked together and it felt as though they were in the same place adding to the continuity.
Editing for meaning to viewer. [Excellent editing. Still some room for improvement but very encouraging indeed]
I thought that although the majority of the opening (particularly the start) is edited together well I thought that it became confusing in the middle of the opening,
Varied shot transitions, captions and other effects. [The sped up footage while he is sat on bench is excellent, so are the disappearing effects towards the end of the opening, brilliant use of bus handle for transition]
Although there was little variety in shot transition which is an area for improvement, I thought the transition mentioned by Mr Wroe worked very well, once again we had no typography in this draft so the captions can't be considered. As for effects we plan on changing the disappearing effect.
Use of sound with images and editing. [Some improvement on sound needed felt the track was appropriate but more diegetic sound]
I don't think that the soundtrack worked very well in this opening as there was no ambient sound, this was confirmed with audience feedback as audiences said they felt that more ambient sound was needed. Also the only dialogue in the scene cannot be heard very well and is cut off by the music at the end.
Using titles appropriately.
- Wider range of shot distance's and camera angles
- e.g at the start of the chase scene when Sean reached the canal, we could use a dutch/cant angle to create a feeling of something being wrong
- I feel like we had a majority of medium shots it would be good to shoot a few extreme close ups or extreme wide shots
- Variance of shot transitions, established from feedback some different transitions other than the blurred transition.
- A more realistic soundtrack, as opposed to just a constant song we need to add more ambient sound such as footsteps, cars, breathing e.t.c
- Although it isn't a particular area for improvement we are also going to change the effect of the disappearing effect as we feel that it could add to the opening.
Thursday, 8 December 2011
Analysis of AS media film opening.
The embedded link is another film opening made by other Media Studies students. I will be analysing and comparing the opening to the mark scheme.
Holding shot steady.
The majority of the scenes were filmed with a steady shot, however the beginning shot as the cameraman walks towards the character when he is laid down does shake quite a lot as he moves forwards.
Framing shot appropriately.
Variety of shot distances.
By making the beginning shot slowly draw in closer they already have a variety of shot distances with this one long flowing scene (especially as character walks away) flashbacks add to this to make even more shot distances.
Appropriate material to task.
All material felt appropriate and as though they were parts of a film opening.
Selecting mise-en-scène.
I felt that the beginning scene could have been better selected as it didn't seem to link with the flashbacks, perhaps simply by adding some props that were visible in flashbacks also would have helped in that scene. However other scenes did have appropriate mise en scene with a lot of them linking together (train tracks theme) and scene under railway bridge was good with graffiti behind.
Editing for meaning to viewer.
I thought this scene was edited very well, the scene easily played with continuity and it was obvious to the viewer that we were seeing glimpses or flashbacks of the night/day before. The order of the scenes worked perfectly how it switched through many flashbacks before returning to main character and music returning to normal.
Varied shot transitions, captions and other effects.
Only shot transition was just a simple cut and then the next scene played often cutting between one or two before returning to original shot, not much variation. Two different types of font and only true effect I noticed was the scene playing backwards. I felt this contributed towards the scene and the lack of effects enhanced the part where the music and images were playing backwards.
Use of sound with images and editing.
I thought that the editing in this film opening was really good, the way it started with almost no editing whatsoever really made me feel as the audience that I was seeing this scene in front of me, and the effect of making the music go backwards as the film does to represent the character recalling previous events is a really original and effective technique.
Using titles appropriately.
I feel the film opening uses a very realist approach, the whole scene appears realistic and believable and not out of the ordinary, I think that the titles accompany this and therefore a direct link between the titles and the rest of the opening are linked and work very well together. In the final scene as the character walks away a very distinctive font is also used to repeat the directors name which draws particular attention towards the director.
Wednesday, 7 December 2011
Story Narrative - 3 Act structure
Tuesday, 6 December 2011
Logo - Created by Eric Hesselbo
The logo fuses the symbol of infinity with a film reel, my blog's colours have now also been incorparated with the logo and I have situated the logo at the top of my blog, it will also be shown during our film opening.
1st Draft- Missing
"You could add more sound effects."
Holding shot steady.
I think that the majority of shots fulfill this area of the mark scheme, the only one in which I can see any problem with the steadiness of the shot is the scene 1:04-1:14, however I don't think that this is a big problem and even if we re-shot the scene (which we may do) it may not make a huge difference as it is so hard to get a completely steady shot while moving with the camera (without the use of equipment we don't own). Other than this scene and the point of view shots (where the camera is meant to be shaky and unsteady) every scene is very steady.
Framing shot appropriately.
Variety of shot distances.
Appropriate material to task.
Selecting mise-en-scène.
Editing for meaning to viewer.
Varied shot transitions, captions and other effects.
Use of sound with images and editing.
Using titles appropriately.
- Wider range of shot distance's and camera angles
- e.g at the start of the chase scene when Sean reached the canal, we could use a dutch/cant angle to create a feeling of something being wrong
- I feel like we had a majority of medium shots it would be good to shoot a few extreme close ups or extreme wide shots
- Variance of shot transitions, established from feedback some different transitions other than the blurred transition.
- A more realistic soundtrack, as opposed to just a constant song we need to add more ambient sound such as footsteps, cars, breathing e.t.c
Sunday, 4 December 2011
Basic Deadlines for Group - [Completed]
8th November - Decide which pitch we will create our film opening for, acquire possible locations/cast, review basic storyboard of pitch.
< Completed: 8th November >
[Storyboards Reviewed and Pitch Missing chosen possible locations and cast discussed, pictures of locations will be uploaded soon]
10th November - Decide cast members and locations for first weekend of filming.
< Date of completion : 9th November >
[Casted Sean Kim as character predominant character in film opening, decided on location of Radley Train Station/ Oxford Train Station, we will be purchasing a ticket to Radley in order to get some scenes of Sean on the train before filming any scenes with a combination of both Radley and Oxford train station]
11th November - Confirm cast are aware of filming dates and confirm availability of suitable locations, complete detailed storyboard and complete script for first scenes.
< Date of completion : 11th November >
[Decided which scenes are to be filmed this weekend and basic script drafted for these scenes, detailed storyboard has been made, however we may add to or change aspects of this as we film]
12th and 13th November - Begin filming first scenes.
< Date of completion : 13th November >
[Me Daniel, Eric and Sean (actor) bought train tickets to Radley, all scenes for journey filmed and of the arrival from the journey, however after reviewing footage there may be some extra scenes to be recorded next weekend, overall successful day.]
16th November - Confirm cast members and locations needed for scenes filmed at coming weekend, ensure cast are aware of where and when the filming is taking place.
< Date of completion : 16th November >
[Unfortunately cast and majority of group were not available for filming this weekend so we decided to postpone any remaining scenes until following week.]
19th and 20th of November - Film remainder of scenes.
< Date of completion : Postponed to 23rd of November due to cast and group availability >
22nd November - Review footage and confirm if any scenes need to be shot / reshot, schedule filming dates and location
< Date of completion : 17th November>
[We still need the all the shots from the chase scene, we have also decided that a few shots of Sean arriving may need to be re-shot.]
23rd- 30th of November - Film any left over scenes (If required)
[Refilmed some scenes on the 23rd and on the 28th of November, see other blog posts for further info.]
1st December - Upload all clips.
< Date of completion : 28th November >
[All clips uploaded on to portable hard drive, for next edit we plan to make sure every group member has a copy of the clips however for the rough edit Eric Hesselbo will be doing the majority of the editing]
6th December - Rough Edits completed
< Date of completion : 30th November >
[Eric Hesselbo completed Rough Edits see blog post for further info]
"MISSING" - 1st edit Presentation
http://cherwellmediamgrant.blogspot.com/2011/11/typography-for-missing.html
Filming (30/11/11)
Above is the storyboard images including shot distance, Mise en scene and other aspects. Below is a detailed explanation of each section of the storyboard.
1. Sean arrives as station, ago zooms out to extreme wide shot of whole train station. Sean then walks towards camera (possibly sped up) and turns corner.
2. Sean is sat down waiting for a phone call from James. Shown as a time lapse with medium over the shoulder shot. Possibly switching or having an overlay on top of the scene of Sean texting James, things such as "Where are you?", "Ring me" and "No credit".
3. Sean gets phone call, James asks him to "meet him up the canal" and asks "do you know where that is?" Sean agrees to meet him and begins walking to the canal
4.Sean hangs up his phone and starts walking towards the canal, as he is walking he plugs in his headphones, the music which begins playing as he presses play goes from almost unnoticeable to being the dominating sound within the scene.
5. Sean reaches the canal when his friend phones him, it is possible we could include another phonecall or perhaps even the friend is visible at this point. Either way Sean ends up becoming very nervous and eventually flee's (however not during this shot) due to him being told to by James, or sight of his friends dead body or sight of the beast.
6.The camera now switches to a point of view from the beast he stands up from the body and begins to look around it is blurry so not much can be seen however. The scene switches to Sean nervously looking around, this is shot not as a point of view scene but from a similar shot as the scene where Sean reaches the canal, it is shot in the same place.
7. The scene switches to the beast now and it is looking through leaves (or perhaps a gate). Sean comes into view and the beasts breathing becomes heavier. Sean looks into the camera or the eyes of the beast and at this stage runs away.
8. A chase scene starts and the next few shots are Sean running from the beast
9. The beast is scene out of focus and disappears with effect similar to that scene in harry potter. We found a tutorial of how to do this effect:
10. The beast reappears in front of Sean as he is running away, he is checking behind him but turns round to be shocked to see the beast in front of him.
11a) The shot then switches to a point of view shot of the beast and Sean puts his hands up protecting his face when the beast attacks. (similar effect seen in another AS media studies film opening)
11b) A wide shot shows the whole scene as the beast attacks the camera then falls up or down (similar effect seen in opening of Scott Pilgrim vs the world
12. Rest of titles proceed on showing our names e.t.c
Below is the original storyboard that we took with us while filming, it has slightly more detail, however above the main aspects are included
Thursday, 24 November 2011
Filming
and a longboard, which we used as a dolly to keep the shot steady as we moved with the camera.
At first we had planned to set this scene in the daytime
however we felt that a dark scene would add to the eerey mise-en-scène we are trying to create during this scene. So we waited until the sun had set and begun filming again,
we had to re-shoot any arrival scenes and then we begun filming a time lapse of Sean waiting for his friend to ring him.
We then moved on and begun the chase scene,
we recorded a couple of the scenes however we ran out of time so we still have a few more that need to be filmed we plan to do this in the near future.
Tuesday, 15 November 2011
Sound Presentation
The last samurai.
Above is an example of a tense soundtrack. We are looking for a similar soundtrack for use in our project.
Green Street
Above is an example of ambient sound, Ambient sound is the sound heard in the background of the scene. It's a very important part of the scene and sometimes goes unnoticed by audiences unfamiliar with the notion of ambient sound. However if removed the scene would seem quiet and eerie and is occasionally used to create this effect, even in these examples often a soundtrack is added to enhance this atmosphere. Below is a link to some ambient sounds we could be using in our projects.
Audio Network
http://goo.gl/GFnh8
Saturday, 12 November 2011
This weekends plan for filming.
[Photo inserted after filming was complete]
Friday, 11 November 2011
Detailed Storyboard/ Script
[Drawn by Eric Hesselbo]
Wednesday, 9 November 2011
Locations
The Journey. The opening begins with a character travelling to meet a friend/relative (We have casted this role and it will be player by Sean Kim, a student who attends our school, so I will now refer to this character as Sean throughout the following posts). So we will need to find somewhere to film these scenes on, this could be on a train, bus or perhaps a Taxi.
Arrival from Journey. We also need a location to film Sean arriving from his journey, this of course depends on the first location however the train station is a great location that is situated in Oxford and this may affect our choice of the first location. As well as trains both bus's and taxi's also arrive here so we can effectively use this location with whichever journey the group decides.

Another possible option is "Gloucester Green" a square in the city centre that acts as a hub for Taxi's.
A third location choice would be a bus stop of sorts, obviously there are hundreds that are available options however the following would fit nicely in with our feeling of remoteness required in the following scene.
The final location needed in our film is for the scene where Sean is chased and effectively captured/killed. This location needs to be a remote area and needs to have aspects relating to the previous scene so we can create a match on action. Here are some possible locations.
[Insert Picture]
[Insert Picture].
Tuesday, 8 November 2011
Decision.
It was time for our group to make a decision on which Pitch to take forward we have now completed basic storyboards for each pitch so we are all clear of what each pitch's story is.
We had a meeting and as a group we narrowed the pitches down to either Missing or Escape. We decided this because of cast issues (such as finding a large enough group for two hooligan firms) we felt that we could focus on directing and achieve a better project. Another reason we removed this option is because the locations will only be populated during home games which again adds another complication.
We had narrowed it down to two options from the storyboards, we talked about possible locations and casting for both pitches. We could think of a few places for the Escape pitch but casting was once again an issue as we would need a large gang. As a whole group we were constantly being drawn to the "Missing" pitch the advantages outweighed any of the other pitches and we thought that we could get a better project as we thought it was the best pitch and story in the first place.
So we have decided to take forward the pitch "Missing". We each divided up tasks between ourselves (detailed storyboard, cast and locations). We have planned to film this coming weekend.
Storyboards
Here are the basic storyboard for each pitch these just show the openings of the films. Here is the first pitch (Missing)
Monday, 7 November 2011
Basic Deadlines for Group.
10th November - Decide cast members and locations for first weekend of filming.
12th and 13th November - Begin filming first scenes.
16th November - Confirm cast members and locations needed for scenes filmed at coming weekend, ensure cast are aware of where and when the filming is taking place.
1st December - Upload all clips.